FinalDawnPortalStart

DLC/DLC1/Narrative/Prompts/SpaceCombats/FinalDawnPortal/FinalDawnPortalStart play through this conversation → ← all dialogues
Entry point 1
PortalA huge portal unfolds before you, and a horrifying transport vessel emerges. Its hull is riddled with the unholy markings of the Final Dawn, and behind it stretch corpses on chains, frozen in the icy void. The Astropathic Choir starts wailing in agony. The giant is followed by the blasphemers' smaller ships, like eager dogs hungry for prey. The crew curses the enemies of Humanity and is ready to destroy the heretics.
YOURequest a combat readiness report.
PortalThere are reports from many compartments of strange whispers creeping into people's minds, causing some to freeze in terror and others to go berserk. The traitors to Humanity have called down witchcraft upon the ship, but the crew remains steadfast and undaunted!
YOURequest a combat readiness report.continues where this line first appears above
YOURequest a report from the Astropathic Chapel.
PortalThe warp is boiling, illuminated by the mad, impossible colours exuded by the ship. Gnashing his teeth in pain, the duty officer reports that an unholy sorcery of immense proportions is taking place aboard the enemy vessel, where thousands of sacrifices are being offered to the Dark Gods, tearing the veil asunder. The abominable portal that spewed out the heretics is ablaze with roiling warp energies.
YOURequest a combat readiness report.continues where this line first appears above
YOURequest a report from the Astropathic Chapel.continues where this line first appears above
YOUFire all weapons. You will strike first.
PortalA transport unfitted for battle should be an easy target, but an impossible shimmering field surrounds the ship and absorbs the explosions. The bridge erupts with cries of righteous anger.
YOURequest a combat readiness report.continues where this line first appears above
YOURequest a report from the Astropathic Chapel.continues where this line first appears above
YOUFire all weapons. You will strike first.continues where this line first appears above
YOUThe heretics will fall. Battle stations!
YOUEscape into the warp.
PortalTo enter the warp stirred by sorcery would be madness, but a Navigator as powerful as Lady Cassia can keep a vessel safe even from the fury of the Immaterium.
YOUThe heretics will fall. Battle stations!continues where this line first appears above
YOUEscape into the warp.
continues where this line first appears above
YOUFire all weapons. You will strike first.continues where this line first appears above
YOUThe heretics will fall. Battle stations!continues where this line first appears above
YOUEscape into the warp.
continues where this line first appears above
YOURequest a report from the Astropathic Chapel.continues where this line first appears above
YOUFire all weapons. You will strike first.continues where this line first appears above
YOUThe heretics will fall. Battle stations!continues where this line first appears above
YOUEscape into the warp.
continues where this line first appears above