ForgottenTwinsOutpost

GlobalMaps/StarSystemObjects/ExplorationPlanetPoints/ForgottenTwinsOutpost play through this conversation → ← all dialogues
Entry point 1 of 5
NPCEvayne Winterscale shares what he knows about the planet and the settlement. Despite lush vegetation, this world was deemed unfit for development — its resources are scant, storms are common, and most of the flora is toxic to humans. The outpost serves as a transfer point for Winterscale ships. Evayne points out that the early planetary exploration reports mentioned countless strange and frightening phenomena that were never really explained. However, the reliability of this information is questionable at best.
Entry point 2 of 5
NPCHowever, the fire has not yet had time to spread to the structures on the surface. There is sure to be something useful in them.
Entry point 3 of 5
NPCEvayne looks genuinely upset by your decision. He comments that although he has no right to judge his saviour, he considers the destruction of an Imperial settlement an act of barbarism.
Entry point 4 of 5
NPCThe cogitator screen highlights the shapes of several buildings. This small settlement, the only one on the planet, is a Winterscale dynasty outpost.
YOUVisit the outpost.
NPCAfter a lengthy descent to the planet, you are rewarded with a dismal sight. The entire outpost consists of long columns of uniform bunkhouses, machine hangars, and a large headquarters topped with the massive antenna of an ancient vox-caster. The binary suns hanging in the sky make every object cast two shadows, a spectacle you find vaguely disturbing. The custodian and his people go out of their way to give the esteemed guest a proper reception, but their resources are scarce at best.
YOUTalk to the custodian.
NPCThe custodian shares alarming news. The outpost is highly dependent on various deliveries from the core Winterscale worlds, but two ships have already failed to arrive on schedule. The locals do not have an Astropath of their own, so the custodian cannot determine the cause of the delays or request aid.
NPCEvayne looks concerned as he points out the resemblance between this situation and the food crisis Footfall is about to face. It may be a sign of serious problems in the Winterscale demesne.
NPCThe outpost will soon run out of food at this rate, so the custodian sends an urgent request for provisions. He is begging you for help, offering what little his settlement has in exchange.
YOUTalk to the custodian.
continues where this line first appears above
YOUSupply the outpost with the provisions it needs.
NPCThe custodian showers you with gratitude and hurries to send gifts in return. The formerly grim and worried faces of his men light up with relief.
NPCThe return journey treats you to a rare and unexpected spectacle. An eclipse begins as one of the two local suns covers the other. You watch as the temperature drops, the lighting changes, and the double shadows vanish. The two discs in the sky merge, forming a shimmering oval and then becoming one. Eventually the fantastic event passes, leaving behind a vivid memory.
YOUAgree to help in the future should you have the necessary resources.
NPCThe custodian thanks you dryly. There is obvious concern in his eyes.
NPCThe return journey treats you to a rare and unexpected spectacle. An eclipse begins as one of the two local suns covers the other. You watch as the temperature drops, the lighting changes, and the double shadows vanish. The two discs in the sky merge, forming a shimmering oval and then becoming one. Eventually the fantastic event passes, leaving behind a vivid memory.continues where this line first appears above
YOULeave the planet.
NPCThe return journey treats you to a rare and unexpected spectacle. An eclipse begins as one of the two local suns covers the other. You watch as the temperature drops, the lighting changes, and the double shadows vanish. The two discs in the sky merge, forming a shimmering oval and then becoming one. Eventually the fantastic event passes, leaving behind a vivid memory.continues where this line first appears above
NPCThe outpost will soon run out of food at this rate, so the custodian sends an urgent request for provisions. He is begging you for help, offering what little his settlement has in exchange.continues where this line first appears above
YOUSupply the outpost with the provisions it needs.
continues where this line first appears above
YOUAgree to help in the future should you have the necessary resources.
continues where this line first appears above
YOULeave the planet.continues where this line first appears above
YOUAllocate a shuttle to Solomorne to search for the criminals.
NPCOn his return, the Proctor reports that the squad managed to locate the hatch leading to the underground hideout and force open the passage with explosives, but your people found nothing in the dark tunnels save deathly silence and the stench of rotting corpses. Solomorne surmises that the hatch jammed and the heretics met an agonising death by starvation, as evidenced by the complete absence of any provisions and their gnawed leather belts. The Arbitrator ordered the remaining supplies in the hideout to be loaded onto your shuttle.
YOUVisit the outpost.
continues where this line first appears above
YOUAllocate a shuttle to Solomorne to search for the criminals.
continues where this line first appears above
YOUSend out a party to raid the outpost.
NPC(sequence)
NPCSeneschal Werserian privately informs you that such escapades are not uncommon among Rogue Traders. The settlements that belong to rival dynasties are often considered fair game.
NPCYour soldiers and officers take to the task quickly, efficiently, and seemingly not without pleasure. The shuttles return loaded with loot, leaving behind the smoking remains of the settlement.
YOUContinue your journey.
YOUSend out a party to raid the outpost.continues where this line first appears above
YOUContinue your journey.continues where this line first appears above
NPCProctor Anthar requests permission to land with a squad: according to his intelligence, there may be a smugglers' hideout in the vicinity of the settlement. Illegal transports are of little interest to the Proctor, but the criminals have been caught in an attack on an Arbites convoy — the heretics who survived that skirmish will soon learn that there is no escaping justice.
YOUVisit the outpost.
continues where this line first appears above
YOUAllocate a shuttle to Solomorne to search for the criminals.
continues where this line first appears above
YOUSend out a party to raid the outpost.continues where this line first appears above
YOUContinue your journey.continues where this line first appears above
Entry point 5 of 5
NPCThe Winterscale dynasty outpost hails [Name] von Valancius and thanks him/her for the help. The locals are indebted to him/her. Glory to the Rogue Trader!