Entry point 1 of 2
NPCBehind the stained-glass windows of the captain's bridge, the sky of the hive world is blanketed by the thick smoke of factories. Operators from the augur team report that scanners have picked up something strange deep under the planet's surface. Alas, the machines' current power is not enough for the augurs to pierce through the thickness of the hive and study the suspicious phenomenon.
YOUFly away.end of branch
Entry point 2 of 2
NPCThe hive world in front of the voidship is seething with the relentless movement of the hundreds of thousands of people inhabiting it. Under a maze of multi-tiered buildings made of rockcrete and plasteel, under the disordered agglomeration of twisting pipes, deep down under the most squalid slums, augurs detect a strange anomaly — a network of intriguing tunnels. The coordinates, intercepted by Vigdis in the encrypted transmission, point to one of the tens of entrances into these catacombs.
NPCThe Vox Master relays a message from the local authorities: in the ancient past, these tunnels composed an advanced system of transportation. Wagons, whizzing at unbelievable speeds, ferried masses of people. With time, servicing this transport became untenable for the local authorities and inhabitants, so the abandoned tunnels ended up filled with notorious scoundrels and criminals. Delving into them may prove to be extremely dangerous for a person such as the Rogue Trader.
YOUDescend into the tunnels and explore them personally.
NPCThe Lord Captain's shuttle descends through the thick smoke-filled atmosphere of the planet into the long-abandoned underground tunnels...end of branch
YOUFly away.continues where this line first appears above