DeadGaprak

World/Dialogs/Companions/CompanionQuests/Seneschal/Seneschal_Q2/DeadGaprak play through this conversation → ← all dialogues
Entry point 1 of 5
GaprakDeath came for him suddenly and ravaged his body with cramping spasms that prevented him from falling to the ground. Some rare poisons have such side effects. The affected victim suffocates slowly without being able to move or call for help.
YOU[Examine the body]
YOU[Try to determine the cause of death]
YOU[Search the pockets]
GaprakYou discover a secret pocket in the lining of the dead man's luxurious jacket. You find a folded piece of paper inside, hiding behind a handkercher embroidered with the initials "H.G."
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YOU[Look around]
GaprakYou are almost certain that wardens are usually stationed nearby... but their post is empty. Where have they gone? This would be an excellent question to put to Governor Drivestem.
YOU[Examine the body]
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YOU[Step away from the corpse]
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Entry point 2 of 5
GaprakDeath found this man in the middle of a holy prayer to the Emperor, but it is impossible to determine the cause of such a quick and eerie death.
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Entry point 3 of 5
GaprakThere are no visible wounds on the body, but near the edge of the gold-trimmed collar, you notice a tiny puncture in his blue skin, likely a wound caused by a thin needle.
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Entry point 4 of 5
GaprakYou closely examine the body. You cannot identify any wounds or any other obvious causes of death.
YOU[Examine the body]
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Gaprak(sequence)
PasqalPasqal's visor emits a series of clicks. He points to the dead man's neck without hesitation. "I am registering an injection site."
YrlietYrliet watches you examine the body before pointing to the neck. "Look closer."
MarazhaiMarazhai watches you, then he snorts. "Blind creatures... [Name], look at the neck."
GlaitoThe cyber-mastiff sniffs loudly along the length of the corpse, before coming to a stop at the dead man's neck, whereupon he lets out a low, intermittent growl.
Solomorne"Glaito has found an injection mark and has also registered traces of poison. Very faint traces — must be a rapidly decaying toxin. But it's nothing a cyber-mastiff's nose can't catch."
Entry point 5 of 5
GaprakA finely dressed man of middle years is kneeling in front of the altar, his palms folded in prayer close to his face. The implant-free parts of his skin are a sickly blue colour. The nobleman does not react to your presence: he does not lift his head, he does not blink, he does not even breathe. Only when you draw closer do you realise that he is dead.
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AbelardAbelard looks at the man, his eyes grim. "The colours of House Gaprak. I do not believe he decided to take his own life in such an extravagant way."
Abelard"As far as I know, there is a warden post here, but I do not see any wardens." The Seneschal looks around. "There is no one to ask about what happened here or with whom this man spoke before he died. I would like to ask Urbend where the palace guard suddenly disappeared to..."
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Gaprak(sequence)
HeinrixHeinrix leans toward the dead man. "A familiar sight. There are poisons that rapidly damage the nervous system, causing paralytic spasms throughout the body once injected. The victims usually suffocate slowly and painfully, unable to call for help."
Ulfar"What a surprise, you are versed in the art of underhanded murder. Have you often resorted to the coward's weapon in your life, rather than fighting fair?"
Heinrix"I have. All of my victims were enemies of the Imperium who could not have been reached by any other means. Would you prefer they still be alive, my lord Ulfar?" Heinrix meets the Wolf's menacing gaze with dignity, ignoring the almost palpable wave of threat emanating from the Angel of the Emperor.
KibellahKibellah quickly examines the body. "This man was poisoned. A paralysing toxin. The victim cannot scream, call for help, attract attention... or even breathe. A good tool for silent killing. I have made use of it in the past."